The Last Snapshot
A downloadable game for Windows
"Subject 06E, wake up. You did volunteer for this experiment... didn't you?"
Welcome to the reaction test. The task is simple: punch a hole in each photo. No context, no questions—just react.
But as time passes, something feels off. The photos aren’t just random images. There's a girl in them, trapped in a story of unbearable pain.
Will you simply follow the rules, or will you break free to uncover her secret... and try to save her?
▶ Features
Mechanics| Simulate the fleeting interactions of social media. Are you just punching a hole in the photo, or pressing the "Like" button?
Arts|Gather clues from each photo and uncover their hidden connections. What's behind those photo?
Multiple Endings: Your actions leave a lasting impact, shaping the outcome of the story. Can you break the cycle and uncover all the possible endings?
▶ Design intention
This is the 15-second Unity project from Term One of the LCC MA Games Design programme. What you’re seeing is a demo of our concept.
The project was built around the limitation of a "15-second" timeframe. The game uses this constraint to replicate the fleeting nature of social media interactions, where users often scroll quickly through posts. Players are given only 3 seconds to observe and react to each photo, without any context about the situation in which it was taken.
If you're interested, please click on the video on the right-hand side to learn more about how we designed the game and conveyed the story through its mechanics and arts.
▶Future plan
Based on feedback, here are some aspects we plan to refine in the future:
- Enriching the Storyline and Clarifying the Message: For example, adding messages when the player leaves a 'comment' on a photo and creating the ending scene. These additions will provide a clearer understanding of the characters' relationship and the
- Implementing a Hint System: A hint system will be added to guide players toward discovering the true ending (Ending 3).
- Adding Sound and Music: We plan to add sound effects and a background music to create a more immersive experience.
▶Credits
Game design|Chiayi chu, Jay wang
Narrative design|Chiayi chu
Game arts|Chiayi chu
Programming|Jay wang
Font: DePixel
Music: Density & Time- AETHER
Published | 10 hours ago |
Status | Prototype |
Platforms | Windows |
Author | Joychu |
Genre | Simulation, Puzzle |
Tags | Atmospheric, Experimental, Pixel Art, Singleplayer |
Download
Click download now to get access to the following files:
Leave a comment
Log in with itch.io to leave a comment.